Work / Selected systems

Useful machinery,
carefully made.

Distributed systems, reliability platforms, core repositories, demos, and the reasoning that shaped them.

01

Featured / Deployment infrastructure

CoupangBlueGreen

A CRD-driven rollout controller joining versioned Kubernetes stacks with live Caddy traffic and predictable rollback.

02

Featured / Media infrastructure

Peacock CAE

A Go Kubernetes operator coordinating content-adaptive encoding across CPU, GPU, and interruptible capacity.

03

Open source / 2020

Solace Go

A C++-to-Go binding that brought Solace messaging into Go services at BGC Partners.

04

Interview build / 2018

Plasma Snakes

A renderer-agnostic Snake engine, ASCII view, and neon Babylon.js game built in under three hours.

05

Developer tool / 2016

Form Builder

A drag-and-drop, JSON-backed form editor from before component and state patterns became the default vocabulary.

06

Interactive city / 2014

Square City

The Babylon.js world that won Wingify’s JSFoo Squares competition.